go HTTP

因为好像长时间的写PHP可能大家感觉烦躁了,所以写一点golang的东西大家可以拿去玩玩,golang在web开发中让你得心应手,其实也是很好的东西,只要你玩进去之后感觉好爽,感觉比PHP的好处就是没有那么多的“限制”,基础部分大家可以看下简单的我再前边更新了一点点后边会继续给大家补上的,以后就是PHP+golang也可能会写一些object-c的,废话不多说开始写了,所有的代码我放在BUYVM上搭建的GOweb 大家可以去http://www.weiduyun.com:8080/demo/查看获取完整代码,现在www.weiduyun.com刚弄yaf框架还没有做,大家不用测试攻击玩哈

web1.go

package main

import (
    "io"
    "net/http"
)

func hello(rw http.ResponseWriter, req *http.Request) {
    io.WriteString(rw, "hello widuu")
}

func main() {
    http.HandleFunc("/", hello)  //设定访问的路径
    http.ListenAndServe(":8080", nil) //设定端口和handler
}

这个我们就输出了hello word,然后我们从源码来解析这个东西,我们看到最后的main函数执行的是HandleFunc这个函数我们从源代码中找到这段的源代码来看如下

func HandleFunc(pattern string, handler func(ResponseWriter, *Request)) {
    DefaultServeMux.HandleFunc(pattern, handler)
}

pattern是解析的路径的字符串,然后执行一个handler的函数方法,如上例子我们传入的hello,他会执行DefaultServeMux,我们在查看源代码的时候会看到var DefaultServeMux = NewServeMux()我们再查看NewServeMux这个源代码

func NewServeMux() *ServeMux {
        return &ServeMux{m: make(map[string]muxEntry)} 
}
//而里边的返回一个新的ServeMux
type ServeMux struct {
    // contains filtered or unexported fields
}

所以我们就可以这样字

//申明一个ServeMux结构
type MyHandler struct{}
mux := http.NewServeMux()
//我们可以通过一下 http提供的
func Handle(pattern string, handler Handler)  //第一个是我们的路径字符串 第二个是这样的 是个接口
type Handler interface {
    ServeHTTP(ResponseWriter, *Request)
}
//实现这个接口我们就要继承ServeHTTP这个方法 所以代码
func (*MyHandler) ServeHTTP(w http.ResponseWriter, r *http.Request) {
    io.WriteString(w, "URL"+r.URL.String())
}
//我们查看源代码
func (mux *ServeMux) Handle(pattern string, handler Handler) //这个新的ServeMux低下的Handle来设置 这里的Handler也是Handler interface所以我们将这个
mux.Handle("/", &MyHandler{})
mux.HandleFunc("/hello", sayHello)// 我们一样可以通过handleFunc设置
//源代码func ListenAndServe(addr string, handler Handler) error 
http.ListenAndServe(":8080",mux) //所以我们把mux传进去

web2.go

//完整代码
package main

import (
    "io"
    "net/http"
)

type MyHandle struct{}

func main() {
    mux := http.NewServeMux()
    mux.Handle("/", &MyHandle{})
    http.ListenAndServe(":8080", mux)
}

func (*MyHandle) ServeHTTP(w http.ResponseWriter, r *http.Request) {
    io.WriteString(w, "URL"+r.URL.String())
}

然后我们继续深入点

func ListenAndServe(addr string, handler Handler) error {
    server := &Server{Addr: addr, Handler: handler}
    return server.ListenAndServe()
}
//返回的serve我们查看它的结构
type Server struct {
    Addr           string        // TCP address to listen on, ":http" if empty
    Handler        Handler       // handler to invoke, http.DefaultServeMux if nil
    ReadTimeout    time.Duration // maximum duration before timing out read of the request
    WriteTimeout   time.Duration // maximum duration before timing out write of the response
    MaxHeaderBytes int           // maximum size of request headers, DefaultMaxHeaderBytes if 0
    TLSConfig      *tls.Config   // optional TLS config, used by ListenAndServeTLS

    // TLSNextProto optionally specifies a function to take over
    // ownership of the provided TLS connection when an NPN
    // protocol upgrade has occurred.  The map key is the protocol
    // name negotiated. The Handler argument should be used to
    // handle HTTP requests and will initialize the Request's TLS
    // and RemoteAddr if not already set.  The connection is
    // automatically closed when the function returns.
    TLSNextProto map[string]func(*Server, *tls.Conn, Handler)
}
//我们自己设置
type MyHandle struct{}
server := http.Server{
        Addr:        ":8080",
        Handler:     &MyHandle{},
        ReadTimeout: 6 * time.Second,
    }
//我们查看过了 我们要实现路由分发映射就待这样 我们看到了下边的f 是一个HandlerFunc类型
func (f HandlerFunc) ServeHTTP(w ResponseWriter, r *Request) {
    f(w, r)
}
//所以我们申明一下
var mux map[string]func(http.ResponseWriter, *http.Request)
mux = make(map[string]func(http.ResponseWriter, *http.Request))
mux["/hello"] = hello
mux["/bye"] = bye
err := server.ListenAndServe()
if err != nil {
    log.Fatal(err)
}
//这样我们就可以做到了路径的映射 
func (*MyHandle) ServeHTTP(w http.ResponseWriter, r *http.Request) {
    if h, ok := mux[r.URL.String()]; ok {
        h(w, r)
    }
    io.WriteString(w, "URL"+r.URL.String())
}

func hello(w http.ResponseWriter, r *http.Request) {
    io.WriteString(w, "hello 模块")
}

func bye(w http.ResponseWriter, r *http.Request) {
    io.WriteString(w, "bye 模块")
}
//可能有人不懂mux["/hello"] = hello 然后低下的h(w,r) 我简单的解释一下 看个例子 go里边都可以是类型
type test func(int) bool //定一个test的func(int) bool 类型
func isAdd(i int) bool {
    if i%2 == 0 {
        return false
    }
    return true
}

func filter(s []int, f test) []int {
    var result []int
    for _, v := range s {
        if f(v) {
            result = append(result, v)
        }
    }
    return result
}

func main() {
    slice := []int{1, 2, 3, 4, 5, 6, 7, 8}
    b := filter(slice, isAdd)
    fmt.Println(b)
}
//是不是懂点了 其实就类似于
f:=func(x int){
  fmt.Println("hello")
}
f();

web3.go

package main

import (
    "io"
    "log"
    "net/http"
    "time"
)

var mux map[string]func(http.ResponseWriter, *http.Request)

func main() {
    server := http.Server{
        Addr:        ":8080",
        Handler:     &MyHandle{},
        ReadTimeout: 6 * time.Second,
    }
    mux = make(map[string]func(http.ResponseWriter, *http.Request))
    mux["/hello"] = hello
    mux["/bye"] = bye
    err := server.ListenAndServe()

    if err != nil {
        log.Fatal(err)
    }
}

type MyHandle struct{}

func (*MyHandle) ServeHTTP(w http.ResponseWriter, r *http.Request) {
    if h, ok := mux[r.URL.String()]; ok {
        h(w, r)
    }
    io.WriteString(w, "URL"+r.URL.String())
}

func hello(w http.ResponseWriter, r *http.Request) {
    io.WriteString(w, "hello 模块")
}

func bye(w http.ResponseWriter, r *http.Request) {
    io.WriteString(w, "bye 模块")
}

大家不懂的尽管问哈~~时间太晚了有点仓促

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